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Bottom Pair:
Pairing the lowest card on the board.
Boxed Card:
A card that appears faceup in the deck where all other cards are facedown.
Broken Game:
A game no longer in action.
Burn: To discard the top
card from the deck, face down. This is done between each betting round
before putting out the next community card(s). It is security against any
player recognizing or glimpsing the next card to be used on the board.
Button:
A player who is in the designated dealer position.
Buy: Has two meanings, the
first refers to "buy the pot," meaning to bluff, hoping to "buy"
the pot without being called. Also means to bet or raise,
hoping to make players between you and the “dealer” button fold, thus
allowing you to act last on subsequent betting rounds.
Buy-In:
The minimum amount of money required to enter any game.
California Lowball:
Ace-to-five lowball with a joker.
Calling Station: A weak-passive
player who calls a lot, but doesn't raise or fold much. This is the kind
of player you like to have in your game.
Cardsharp: A professional card player who makes a living by cheating at card games
Cards Speak:
The face value of a hand in a showdown is the true value of the hand,
regardless of a verbal announcement.
Capped:
When the maximum number of raises on the betting round have been reached.
Case: The last card of a
certain rank in the deck.
Center Pot: The first pot created
during a
poker hand. This is as opposed to
one or more "side" pots that are created if one or more players goes
all-in. Also "main pot."
Chase:
To play a hand that is most likely worse than at least one other player.
Check:
To waive the right to initiate the betting in a round, but to retain the
right to act if another player initiates the betting.
Check-Raise: To check and then
raise when a player behind you bets.
Cold Call:
To call a bet or multiple bets for the first time in a round.
Color Change:
A request to change the chips from one denomination to another.
Come Hand: A drawing hand
(probably from the craps term).
Community Cards:
The cards dealt faceup in the center of the table that can be used by all
players to form their best hand in the games of holdem and Omaha.
Complete Hand: A hand that
is defined by all five cards - a straight, flush, full house, four of a
kind, or straight flush.
Connector: A
hold'em
starting hand in which the two cards are one apart in rank. Examples: KQs,
76.
Counterfeit: To make your
hand less valuable because of board cards that duplicate it. Example: you
have 87 and the flop comes 9-T-J, so you have a straight. Now an 8 comes
on the turn. This has counterfeited your hand and made it almost
worthless.
Crack: To beat a hand -
typically a big hand.
Cripple: As in to cripple
the deck. Meaning that you have most or all of the cards that somebody
would want to have with the current board. If you have pocket kings, and
the other two kings flop, you have crippled the deck.
Dead Card:
A card that is not legally playable.
Dead Collection Blind:
A fee posted by the player having the dealer button, used in some games as
an alternative method of seat rental.
Dead Hand:
A hand that is not legally playable.
Dead Money:
Chips that are taken into the center of the pot because they are not
considered part of a particular player’s bet.
Dealer Button:
A flat disk that indicates the player who would be in the dealing position
for that hand (if there were not a house dealer). Normally just called
“the button.”
Deal Off:
To take all the blinds and the button before changing seats or leaving the
table. That is, participate through all the blind positions and the dealer
position.
Deal Seconds:
Perform a cheating maneuver in which a card manipulator
deals cards not from the top of the deck, but from directly beneath the
top card.
Deal Twice:
When there is no more betting, agreeing to have the rest of the cards to
come determine only half the pot, removing those cards, and dealing again
for the other half of the pot.
Dog: Shortened form of
"Underdog".
Dominated Hand: A hand that will
almost always lose to a better hand that people usually play. For
instance, K3 is "dominated" by KQ. With the exception of strange flops
(e.g. 3-3-x, K-3-x), it will always lose to KQ.
Downcards:
Cards that are dealt facedown in a stud game.
Draw:
When players are given the opportunity to replace cards in their hands.
Draw Dead: Try to make a hand
that, even if made, will not win the pot. If you're drawing to make a
flush, and your opponent already has a full house, you are "drawing dead".
Early Position:
A position in which you must act before most of the players during a
round.
Equity:
Your "rightful" share of a pot. If the pot contains $80, and you have a
50% chance of winning it, you have $40 equity in the pot.
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